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Nick B.

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LD31 — Entire Game on One Screen (1)

Puissant by dkellycollins 2014-12-16T11:29:00

Thank you guys for the feedback! This was our first game jam for our Game Development Club and a great experience.

So what's going on with the slow down is that we have a unit cap on workers, but not on soldier ants because we didn't have time to get nurseries for the soldier ants implemented. As a result the only way you can get soldier ants is by killing beetles (which we had intended to be a food resource to support and expand the nest, but time didn't allow).

Andy, you'd also be right the the path finding slows things down as well and could use some optimizing I think.

I also think there might be some interest to pursue this game beyond the game jam, but it's too early to tell.